Henry Nhan

Keep Defense

April 2022 - May 2022

A keep castle surrounded by farms and towers.

Keep Defense is a base defense game where the player fights off waves of monsters by building towers, walls, and farms. The game was made in Godot for final game design class project in a four-person group.

My role was to program the game mechanics, create pixel art assets in Aseprite, add sounds and animations for events and entities, and gather player feedback through surveys and video recordings.

This game received positive reception from the professor, students, and visitors on game demo night, which the recording can be found on Twitch.

Game download and source code can be found on GitHub.

Highlights