Blizzard Wizard

Blizzard Wizard is a virtual reality arcade game where the player fights off monsters on a snowy tower using snowball and ice cube spells.
My role was to finish up the game in Unreal Engine 4 for release and integrate an asset creation toolkit for students to add their own custom game content for class curriculum. The time took in this process was 3 months. During development, I implemented natural spell selection interaction by using the player’s hand controller to scroll and select spells. After implementing spell selection interaction, I fixed physics and scripting bugs, integrated the asset creation toolkit, and produced a Quest build for Meta Quest Store submission.
This game is available on the Meta Quest Store.